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To be able to quickly dodge the projectiles the player is constantly dragging the bait, therefore he can not attack on its own. Drag a character under the X Walker's range and wait for it to fire. A typical example for this are X Walkers. Ground enemies with an indirect ranged attack are shooting pellets or other projectiles in a high arc towards the player's characters. The player has to avoid the attacks and drag the character near the enemy.īaiting ground enemies with an indirect ranged attack This is much more difficult in contrast to classic baiting with ground enemies, because the player constantly has to move the bait. Meanwhile, the character dodges the attack, and the other three characters attack the enemy from below. Melee characters are inefficient at attacking flying enemies, so instead of idling on the ground, they can be used as bait - if the character is dragged just above the enemy, the enemy will shoot at the character. The bait strategy can also be applied to any airborne enemy (such as Bats and Dragons). Watch out for the Red Skull Stickmen, because they can still attack the bait using their upward projectiles.
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Meanwhile, other characters can attack the whole group of enemies with fire, dealing serious damage. By holding a character above a group of them, a player can divert their attention. This tactic is especially effective on a group of White Skull Stickmen. Not only will the enemies take more damage from the fire, it also gives more time for the other characters to kill the enemy, before the enemy is able to execute its melee attack on them. The solution is to use one character as bait to lure the enemies into the fire. With Fire type weapons (such as Fire, Volcano, and Fire Arrow), one may find that an enemy may move across the fire quickly, taking little damage and wasting the attacks. This, however, should be exercised with caution on the Yellow Smiley Wheel due to its multi-directional attack.įire weapon baiting is quite effective to groups of fast-moving enemies with melee attacks. Sometimes this works with melee characters, but there is a quite high risk that the enemy loses interest in the bait. Meanwhile, the other characters will be attacking the enemy from a small distance without taking any damage. For the classic type of baiting, hold a character above the enemy Wheel to divert its attention. The most typical example therefore are Wheels. The classic type of baiting can be applied to any ground enemy without long-ranged attacks. 4 Baiting ground enemies with a multiple direct ranged attack.3 Baiting ground enemies with an indirect ranged attack.